When a character speaks, regardless of the topic, they’re also revealing things about themselves, their unique perspective on the topic at hand. When a character chooses to speak (or whether they choose to speak) implies what is important to them, just as how they respond demonstrates their mood and general opinion on the topic, and their opinion of those around them.
What’s Unsaid-Responses, Vague Remarks, & Implications 207-05
The last post discussed what could be considered the two basic forms of dialogue: questions and statements. But dialogue is also about what’s left unsaid, especially when a speaker actively and intentionally chooses to omit or withhold information.
Questions & Statements (Revealing Information) 207-04
When writing dialogue, it’s important to consider both what the character is saying, and what they are revealing. There are 4 ways that dialogue can reveal new information to the audience:
1. Questions a character asks.
2. Statements a character makes.
3. How a character responds
4. Vague Remarks & Implications
Conflict & Collaboration in Dialogue 207-03
Goals in Dialogue
All conversations center around a topic. The topic may change over time, but typically there is one focus at any given time. In turn, every character participating in the conversation has a goal in mind. Typically a dialogue goal will center around information, either trying to learn, impart, or conceal information. For example, two characters in a car might debate whether to take the highway or stay on back roads. The focus of the conversation is determining which route they’ll take.
Pacing in Dialogue 207-02
Some techniques for controlling pacing are universal to writing: sentence length, content, etc. (See 206 Pacing for more information about pacing in general.) But dialogue also has two unique technique for managing its pacing: manner of speech, and collaborative vs conflicting dialogue.