Developing a Story 100-02

On a basic level all stories are a combination of 4 components; characters, a plot, a setting, and one or more ideas, which in this case refer to the underlying questions being explored. Ideas can be as simple as “how will the protagonist accomplish their goal”, or as complex as the purpose or meaning of life.

Use What You Have
Most stories start small; a character, a conflict, an interesting place. Whichever piece you have, start with that and build out.

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Establish the Story 101-1

Stories begin with a protagonist, a setting, and a status quo. Then something disrupts the status quo. This is the beginning of the plot. Plot constitutes everything that happens in the story; every event, action, or choice. The foundation of any plot is conflict. Conflict is any time a character has an objective with an uncertain outcome. Every conflict has two steps, the promise and the payoff. The promise is when you build the conflict up. The payoff is when you resolve the conflict.

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4 Aspects of Stories 100-01

MICE & LOCK
Some authors refer to it as the MICE quotient.
Milieu, the setting or location, the diegetic (fictional) world of the story
Idea, the concept, question, or topic being explored
Characters
Event(s), the plot

Other authors refer to it as LOCK
Lead, protagonist, POV character
Objective, goal or motive
Confrontation, obstacles or opposition
Knockout ending, clearly establishing whether the lead succeeded or failed

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General Tips 004-01

Finding the Time
Choose how you’re going to write, whether you prefer to carry a pen and notebook, a recorder to speak into, or a portable computer or smart phone that you can type with. Make sure that whatever you choose fits your needs. It should be small enough for you to comfortably carry it with you and it should be your preferred method or medium for writing. With portable tools you can write anywhere; while waiting for an appointment or meeting, during a break or intermission, or when inspiration randomly strikes.

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